It all started about a year ago. A post of Alex "Cybermind" Redman popped on QuakeOne forums.
Today, after a long ride and some stopovers in lost stations, the old Lady Abyss is back.
The two single player episodes (11 maps) are restored and repak'd, with improvements and fixes, to match current Quake engine requirements. The purpose of this work was also to keep as much as possible of the original mod, on behalf of its authors choices.
And now, fellow Quakers, by kind permission of Alex "Cybermind" Redman, with no further ado...
Welcome to Abyss Of Pandemonium - The Final Mission v2.0 !
You have been through time, faced monsters most mortals would have died just looking at. It would pretty much seem like your work was done and you could retire. But it's not a nice universe we live in now is it?
Quake's general, The Dark Reaver Legond, has returned from conquering yet another dimension. Expecting great fanfare upon arrival, Legond receives only the sad news that a lone Earth denizen has stopped Quake not once, not twice, but on three separate occasions. Outraged, Legond gathers the now infamous Dark Horde from the far reaches of the universe and plots the destruction of this mortal.
Legond has a whole slew of new traps and nasties in store for you before dragging you into an unknown dimension to do battle with you face to face. This is going to be your most terrifying and difficult mission to date.
Once again it's up to you to stop Quake's armies, but this time, they know you're coming and they're ready for you. Legond will stop at nothing to see your severed head spiked above Quake's throne.
Napalm Gun - This is definitely not your typical grenade launcher. Gameplay reaches new heights of strategic intensity with these scorching beauties. Launch them at your worst enemy and watch them burst into flames! Flames stick to walls, ceilings, and floors. Use them strategically to lay waste or block the attack paths of your enemies.
Rocket Powered Impaler - This weapon fires rocket powered steel shafts that can gib or impale your enemy on contact. Be careful, it has quite a kickback!
Prototype LG-2 - This is a prototype of an advanced weapon designed specifically for destroying The Dark Horde. Electrical by nature, when angled of the cielings, walls, or floors, it ricochets out a scattered electrical force. Watch them in agony as they fry to a crisp!! It takes a skilled warrior to master this weapon, since the electrical current can spread from one opponent to the next - even you.
Armor Mounted Laser System - This powerful weapon has three different power levels, each more powerful than the next. When an upgrade is picked up, it is automatically installed, and the integrated on-board computer will let you know. The system is mounted on the shoulder pieces of the armor, and features semi-auto targeting with Level II and III upgrades installed.
Dark Knight - Evil reincarnated knights, who's only purpose is death. These creatures travel in groups, and will join together to bring forth lightning. They're fast, but with the right weapon, you JUST MIGHT survive!
Grenling - These creatures travel in packs attacking like bats. They are fast and dangerous, NEVER turn your back on one, or you WILL suffer the consequences!
Juggernauts - These humongous armor-plated robots will stop at nothing. There are 2 different kinds, each with extremely fast disruptor beam guns and advanced tactical rockets, so donít get too close or you'll be smashed down with a 4 foot steel blade!!
Blud - This disgusting and vile creature is one of a kind. It hasn't been fed for a long, long time and is almost impossible to kill, you'll have to outsmart it if you want to stay alive. Not only will it suck the life out of you, but it will spit the bones of it's former victims at you to keep you at bay.
Legond - She's the wickedest, meanest, and toughest babe youíll ever fight. Her only goal is to see you dead, so don't fool yourself - she's a killer. You better be good, because she don't take no prisoners!
Lightning Enforcer - These powerful versions of Enforcers will try to fry you with a blast of energy every chance they get. They don't have much range, but they pack a particularly powerful zap!
Exploding walls/Fallaway floors - Floors can fall away instantly, and some walls and obstructions can be destroyed.
Pinhead Traps - Ever have the flesh RIPPED off your bones by a hundred metal claws?! Flesh or steel, these traps will unleash a devastating barrage of claws. If you want to get past one, you've got to be REAL careful. Use the Pinhead Trap to your advantage by leading monsters into them, and watch the gibs fly!!
Lightning Traps - These are a total burn (hehe)
Trapbars - These rotating shafts of death are nothing but trouble. Don't get close - or you WILL die a horrible death!